#ifndef CLIENTCOMMANDS_H_INCLUDED
#define CLIENTCOMMANDS_H_INCLUDED

#include "common.h"
#include "utils.h"

void handleCommand(wordArray words, std::string &original);

int send_msg_to_server(char* msg, int length);

int setTypeCommand(char* buffer, Command command);
int appendToCommand(char* buffer, char* msg);

#endif // CLIENTCOMMANDS_H_INCLUDED
